Process and Development
Using Sonic Pi


I first played around with chords and chord progressions, which created appealing but generic sounds. I also learned about the sleep function which creates the gap between two notes, and so played around with that until I was familiar with how timing worked within Sonic Pi.


Deciding that I wanted to do something more original, I decided to do a bit of exploration since I have no knowledge in music theory. I first hummed the tune I wanted into voice memos, and then matched the tune with a virtual online piano through by ear, as I do not know pitch names nor piano keys. This required a great deal of trial and error as matching a note to one piano key among many was tiring work.


I played the resulting melody through again and again, making changes in the timing, adding effects such as reverb or wobble, and playing around with the synth in order to create one that I liked. I also had to keep in mind that I was going for a spooky or ethereal space themes tune, so I did not have too much leeway when playing around on the software.
Using Adobe Audition


After I created a satisfactory tune, I recorded it and imported it into Adobe Audition, where I played around with extra effects such as adding some delays, compression and putting it through the parametric equaliser to get the effects that I wanted. While I had made the base tune in Sonic Pi, I wanted it to have a little extra reverb to create a more immersive quality.
I also downloaded free open source sounds from Zapsplat such as white noise, and the sound of an asteroid passing by in order to make a more immersive soundscape.